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RAM
Random
Access Memory, the volatile memory used to temporarily store information
for processing. This is the fastest type of memory for the computer,
and the most expensive. There are several types of RAM.
S-RAM
Static
RAM - the most expensive type of RAM found in memory units, some
Printers, and in PCMCIA Type I Cards.
D-RAM
Dynamic
Ram - most often seen as the expandable RAM used by the computer
for memory.
Raster
graphics displays (bitmapped displays)
Computer
graphics in which an image is composed of an array of pixels arranged
in rows and columns. Also called bitmap graphics.
Opposite= vector graphics.
Raster
Images = Bit-mapped Images = Paint Graphic Images
A graphic of this type is defined as an array of x dots (pixels)
wide and y dots high. A raster image might be created using a
paint program, or by scanning a photograph or printed picture.
These images do not scale well. If you increase the size of a
raster, bumps that were previously too small to notice become
large and chunky, and are called jaggies. Raster image files,
especially in color, can be very large. An 24-bit color image
scanned from a slide can take up 18 megabytes! But raster images
are the only way to get photo-realistic graphics. Other effects,
such as soft shadows, and realistic transparency, light refraction,
and reflection can only be achieved using rasters. Examples of
raster formats include MacPaint, GIF, TIFF, Targa, SunRaster,
BMP, Photoshop, JPEG, PCX, Pixar, IMG, IFF, and PhotoCD. Programs
that can create and edit raster images include MacPaint, Adobe
Photoshop, Fractal Design Painter, Canvas, Corel Draw, SuperPaint,
Dabbler, PC Paintbrush, RayDream Designer, and lots of others.
Resolution
1.
The amount of digital information contained in a digitized image,
usually expressed in dots per inch (dpi) or pixels per inch (ppi).
2. the maximum number of pixels that can be displayed on a monitor,
expressed as (number of horizontal pixels) x (number of vertical
pixels), i.e., 1024x768. The ratio of horizontal to vertical resolution
is usually 4:3, the same as that of conventional television sets.
RGB
RGB
stands for Red, Green, Blue and is the color language of computers.
Computer monitors and digital cameras use these colors to create
all the colors seen on the monitor and saved in files.
The
RGB system matches colors by describing the amount of red, green,
and blue light which composes them. The amount of each color is
usually represented by a number from 0 to 255, with 0 meaning
that the color is not present and 255 meaning that the maximum
amount of the color possible is present.
Mixing
some colors under this system is easy:
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pure
red is represented as 255/0/0 |
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pure
green is represented as 0/255/0 |
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pure
blue is represented as 0/0/255 |
Secondary
colors are similarly easy to represent, since all you have to
do is combine the description of two primaries.
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Yellow
is the combination of red and green or 255/255/0. |
Neutral colors are
represented by a balanced amount of each color. Black, of course,
is 0/0/0 and white is 255/255/255.
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50%
gray is represented by 127/127/127 |
To make tints, shades,
and tones average the difference between
the pure hue and the amount of gray that you're mixing into it.
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Mixing
blue with white
127/127/255 |
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Mixing
blue with black
0/0/127 |
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Mixing
blue with gray
64/64/191 |
ROM
Read
Only Memory, ROM are chips in which the memory is permanently
etched and used for delivering primary instructions to many computer
peripherals and CPUs.
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